If you have
ever watched a video gamer play a “first person” killing game, what you will
see is multiple murders, through the eyes of the killer, on HDTV. First person is a term used in literature, as
the view of the person narrating the book and generally the main character. It will often use the term, “I”. So the view on the screen of the killing game
will be as the shooter would see it, down the sights of their weapon. In the good old days the view on the screen
was a view of your good guy killers, or one of them, fighting the bad guys that
the computer controlled. It wasn’t so up
close and personal. You watched the
action rather than living it. In my
opinion, anyone who sits for hours, playing first person combat games is in
training for mass murder. I am not
contending that they actually will commit a mass murder, in real time, but if I
were going to set up a profile for predicting the act, it would be #1 on my
list. In the recent killings in Tucson
and Sandy Hook, I remember reading that the murderers both were game boys.
This raises
an interesting problem. Would you
“track” all purchasers of first person video killing games? In the future a study will surely be done
that confirms that all mass murderers have a hobby of playing these particular
games, but that only a small percentage of these game players commit mass
murder. So we "Monday morning quarterback" the lunatics that do the killing and place blame on the police or health
professionals who have dealt with the killer before the slaughter takes place.
Some of the methods of profiling are: killing game player, male loner,
bullied, dark wardrobe, gun and ammunition collector, long hair, an aggressive
Facebook page … etc.
I just
finished reading a novel by C.J. Box, “Stone Cold”, in which a suspected campus
shooter is taken out before a mass student shooting can take place from the roof
of his dorm. The guy is a black clothed,
long haired, a loner, who loves guns and killing video games. He is guilty … right? Alert students are on
the watch and inform the campus police that our shooter is heading for the dorm
roof with an assault rifle in his hands.
Turns out that the assault rifle is a pellet gun that looks like an
assault rifle and that he is on the roof shooting pigeons. This doesn’t deter a swat team from going up
on the roof and shooting the suspect to pieces.
Oops! Swat teams are imaginary
heroes. A real “swat team” would be a
sharpshooter with a telescopic sighted rifle and an assistant to wipe the sweat
from his brow, not a dozen or so GI Joe impersonators.
So, do the
game manufacturers who produce first person kill games share in the blame for
mass murders? Yes, they certainly
do. Their CEOs, in front of the Senate,
claim that there is no connection between the game world and the real
world. Not so, in the mind of the
player. No Senator ever asks why they
don’t produce “first person rape games.”
Would the answer be, “Rape is not socially acceptable (except while in
the military or college).” Could one
logically conclude, “Killing is socially acceptable.”? Please help me with this.
Comments are welcome, Old Buz
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